case study, character design, digital, game design, illustration, interactive, personal work, student work
Art Direction: Abby Guido, Scott Laserow (Temple University)
Timeframe: May to August, 2018 (Version 1); January to April, 2020 (Version 2)
Purpose: Educational Project, Grant-Based Research Project

Thanks to a grant awarded to me by Temple University, I was given the opportunity to research the state of diversity via character representation and disability access in video games. Using the research material, I was able to lay the groundwork for a game of my own design that had the representation that was sorely lacking. I plan on continuing to work on this project until I eventually have the ability to publish it.
Selections from Version 1 (2018)





Version 2 (2020)


























































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